1. Your idea palette
Think about the purpose and audience of your sensory gadget
It could be:
- For a young person
- A way of relieving tension through pressing buttons and hearing sounds
- A communication tool to help people express their needs
- Have push buttons or switches
- Use a dial to select different outputs
- Play different sounds or tunes
- Use single colour or RGB LEDs
2. Pick your features touch_app
Think about the types of inputs and outputs you will have
Your gadget could:
3. Build and test cut
Use the Maker Cards to help you build and test your device.
4. Play attractions and share video_camera_back
Take photos or videos of your device working and share them.